Reading materials:
General Readings:
A grounded investigation of game immersion
https://dl.acm.org/doi/10.1145/985921.986048
Who but not where: The effect of social play on immersion in digital games
https://www.sciencedirect.com/science/article/abs/pii/S1071581913001134
Virtual materiality, potentiality andsubjectivity: How do we conceptualizereal-virtual interaction embodied andenacted in computer gaming,imagination and night dreams?
https://www.researchgate.net/publication/263327911_Virtual_materiality_potentiality_and_subjectivity_How_do_we_conceptualize_real-virtual_interaction_embodied_and_enacted_in_computer_gaming_imagination_and_night_dreams
Main papers behind questionnaires:
Immersion Questionnaire (IEQ):
Measuring and Defining the Experience of the Immersion in Games
https://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.157.4129&rep=rep1&type=pdf
Social Presence In Gaming Questionnaire (SPGQ):
Digital Games as Social Presence Technology: Development of the Social Presence in Gaming Questionnaire (SPGQ)
https://www.researchgate.net/publication/228091680_Digital_Games_as_Social_Presence_Technology_Development_of_the_Social_Presence_in_Gaming_Questionnaire_SPGQ
Who but not where: The effect of social play on immersion in digital games
https://www.sciencedirect.com/science/article/abs/pii/S1071581913001134
Big Five Personality Index:
THE “BIG FIVE QUESTIONNAIRE”: A NEW QUESTIONNAIRE TO ASSESS THE FIVE FACTOR MODEL
https://www.sciencedirect.com/science/article/abs/pii/019188699390218R
Cognitive Functions:
The influence of video games on executive functions in college students. Computers in Human Behavior
https://www.sciencedirect.com/science/article/abs/pii/S0747563214007468
The Effects of Video Games in Memory and Attention
https://www.researchgate.net/publication/338843044_The_Effects_of_Video_Games_in_Memory_and_Attention
Gaming is related to enhanced working memory performance and task-related cortical activity
https://pubmed.ncbi.nlm.nih.gov/27815094/
Learning executive function skills by playing focused video games.
https://www.sciencedirect.com/science/article/pii/S0361476X17303156
Implications of Neuropsychological Deficits and Intervention in Gaming Addiction: A Case Series.
Implications of Neuropsychological Deficits and Intervention in Gaming Addiction: A Case Series
Cool, callous and in control: superior inhibitory control in frequent players of video games with violent content
https://academic.oup.com/scan/article/12/12/1869/4344826
DOOM’d to switch: superior cognitive flexibility in players of first person shooter games
https://www.frontiersin.org/articles/10.3389/fpsyg.2010.00008/full
Gaming is related to enhanced working memory performance and task-related cortical activity
https://pubmed.ncbi.nlm.nih.gov/27815094/
How to Assess Gaming-Induced Benefits on Attention and Working Memory
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3833365/
Additional Reading material that will be helpful:
The effects of winning and losing on social presence in team-based digital games
https://www.sciencedirect.com/science/article/abs/pii/S074756321630053X
Social Interaction in Games: Measuring Physiological Linkage and Social Presence
https://journals.sagepub.com/doi/10.1177/1046878111422121
The Association Between Video Gaming and Psychological Functioning
https://www.frontiersin.org/articles/10.3389/fpsyg.2019.01731/full
Video game play may provide learning, health, social benefits, review finds
https://www.apa.org/monitor/2014/02/video-game
Flow and Immersion in Video Games: The Aftermath of a Conceptual Challenge
https://www.frontiersin.org/articles/10.3389/fpsyg.2018.01682/full
Information technology use and creativity: Findings from the Children and Technology Project
https://www.sciencedirect.com/science/article/abs/pii/S0747563211002147?viaihub
Immersed in Virtual Worlds and Minds: Effects of In-Game Storytelling on Immersion, Need Satisfaction, and Affective Theory of Mind
https://journals.sagepub.com/doi/full/10.1177/1948550615578177
The Function of Fiction is the Abstraction and Simulation of Social Experience
https://journals.sagepub.com/doi/10.1111/j.1745-6924.2008.00073.x
Video Gamers and Personality: A Five-Factor Model to Understand Game Playing Style
https://www.researchgate.net/publication/262013097_Video_Gamers_and_Personality_A_Five-Factor_Model_to_Understand_Game_Playing_Style
The Science of Video Games: Immersion, Flow, and Presence
https://imotions.com/blog/science-video-games/
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